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Wednesday, August 17, 2011

Reflection (EDUC 6713)

Following the GAME plan to gain knowledge and accomplish a particular goal was a meaningful and conscious experience. Setting goals is important in that they establish purpose for doing things. We identify what we need or want to accomplish and should understand why we want to accomplish it so that we are moved to action by our motivation. For everyone relevance propels efforts because we believe that something is important to have or accomplish. I was reminded that I must even evaluate my goals prior to pursuing them to ensure that my motives align with what I believe.

It is then that action will be maintained throughout the duration of the process. Here I was reminded of how important it is to plan for our success.  Not that there can't be any fault in planning but a sense of direction is then acquired to build confidence at every turn because you know where you're going or at least where you plan to go.

A sense of awareness takes root and begins to grow to stay focus - our monitoring of our progress.  That conscious watching over what we are doing and questioning that progress against the criteria we set in our goals.  This is why I believe goal setting should be specific in nature so that we can precisely judge our every step toward our wants or desires.

Lastly, we evaluate the process, determining whether our goals were met.  We also reflect on our learning process.  How well did it work and what didn't work.  We ask ourselves questions that help us to improve on the strategies we used. This is wonderful and takes self discipline and a sense of awareness.  I think it cycles back around to what we believe.  If we believe that evaluating our experiences is important then we will do it - no excuses.

I currently integrate technology into the classroom as a result of the learning I have received here at Walden.  The most enhancement I gained from this particular course is the problem based learning.  Using the inquiry research approach to teach students.  This is where I want to change the learning in my classroom to a more active learning environment.

Upon beginning this in the last 3 months of school in a more structured way, I saw my students become more self-directed, motivated and engaged.  Their learning was enhanced as a result of it.  I became more of a facilitator to their learning oppose to having to lecture all the time.  I realized this was a good thing. They willing collaborated with each other in groups and sometimes groups discussed learning with each other.  They helped each other learn to use the technology.  We blogged book letters and reflected on our learning in a wiki discussion board.  I also posted information there that allowed students to have a reference to go to when they needed to review instructions and other information.  We used digital storytelling primarily in social studies, one activity in science and one in writing.  I plan to use this tool more in other subject areas in the upcoming year.  I also want to expose my students to collaborate and communicate with students abroad using ePals or Skype.

Wednesday, July 20, 2011

Monitoring My GAME Plan Progress

My action plan does not need modification at this time.  I do need to begin selecting the standards that I want to focus students’ learning on during their authentic experience of engaging in inquiry research using digital tools that model digital-age work.  Tomorrow I will be reviewing the stories that are presented in our anthology that support informational learning.  I remember during guided reading using a leveled reader that discussed the scientific method while informing us about dolphins.  This story could be one of the read alouds that I use to teach reading strategies and skills, science information, and geography skills while at the same time activating and or establishing background knowledge that leads to an authentic learning experience integrated with supportive technology.  I know that allowing students to explore their own choice in inquiry is critical to motivating and maintaining engagement, however, since there is an extensive amount of standards that students are expected to master during the year, I want to constrain their choices by focusing them on authentic learning experiences that align with state mandated standards.  My goal is to create an authentic learning experience that is comprehensive in nature crossing curriculum lines.

While I have read through informational material on the Edublog website teaching procedures on how to enhance blog sites, I have yet to join the constructing of knowledge by engaging in their professional learning community.  I am already a member of their site and have actually subscribed to their blog.  I have read them and mentally noted information that may be useful in future learning activities.  My reasoning for not posting a question on the site as of yet is because many of the questions I have, have already been addressed through other subscribers’ post.   

I am working on a letter to parents asking for their email addresses as this will be the preferred communication tool to share concerns and pose questions ensuring that students receive timely support for academic success.  This is something I would like to include on the class website and parents may comply with this request during open house using desktop computers in the room.  I will need to seek information on exactly how to embed the fill in the blank and submission form to the blog site.

Saturday, July 16, 2011

Carrying out My Game Plan

In effort to continue strengthening my confidence and proficiency using strategies to seamlessly integrate technology into the content area instruction I need to consider the resources needed to carry out the actions listed in my GAME plan.  My goal is to comply with NETS-T 3 modeling digital-age work and learning through knowledge, skills, and work processes representative of an innovative professional in a global and digital society (ISTE, 2008).  The 3 plans of action include continuing my graduate course work at Walden University, applying the knowledge learned during this course study – as well as any independent research that I may pursue to further my professional development, and further developing my class blog for the upcoming school year to include a monthly newsletter, calendar with weekly agenda, pictures of students at work, topic of learning, and student learning presented via voicethreads and other digital tools.

Resources I will need to carry out my plan include my laptop, course work and videos, access to the internet to obtain my course work in that it is an online program.  When considering the application of the knowledge learned, the resources vary depending on the digital technology being learned.  Most of these technologies are online based and I have learned depending on the number of students or the type of work they are engaging in there are yearly subscription fees that enable you to gain access to more tools, control, and accessibility that your class may need.

Saturday, July 9, 2011

My NETS-T GAME Plan

To develop a GAME plan in order to strengthen my understanding of this’ week resources and to develop a supportive, professional learning community I reviewed the National Education Standards for Teacher (NETS-T) to reflect on my strengths and areas in need of improvement.  I determined that I should focus on one standard to work and select two indicators within that standard.  By doing this I rationalized that I can become proficient in those areas more quickly because they are encompassed under the same standard thereby reducing distraction and frustration of attempting to maintain understanding of multiple bits of information all at once. 

My goal is that I want to become more confident and proficient in area 3 of the (National Education Standards for Teacher (NETS-T):  Model Digital-Age Work and Learning which states that teachers exhibit knowledge, skills, and work processes representative of an innovative professional in a global and digital society (ISTE, 2008).  The two specific indicators that stood out to me most as areas of need are first, teacher communicates relevant information and ideas effectively to students, parents, and peers using a variety of digital-age media and formats (ISTE, 2008).  Secondly, teacher models and facilitates effective use of current and emerging digital tools to locate, analyze, evaluate, and use information resources to support research and learning (ISTE, 2008).

The actions that I plan to take include continuing my graduate course work at Walden University to receive my Masters in Education with a specialization in integrating technology in the classroom.  In this effort I am gaining a wealth of knowledge, skills, and work processes representative of an innovative professional in a global and digital society through the reading material and course assignments that allow me to put learned skills to practice.  I will continue to apply as much as possible within the resources available to me in my current teaching position.  Another action step that focuses on indicator c of standard 3 involves further developing my class blog to include a monthly newsletter and an agenda listing important dates and activities, pictures of students at work, topics of learning, and student learning presented via voicethreads and other digital tools.  I will also communicate student successes and challenges via email and encourage parents to use it to communicate questions and concerns to me as well. A third action that I will implement is in the beginning of the year to incorporate a long term inquiry research project that teaches students the steps of inquiry research.  Using materials and resources that I have learned in my graduate course work, a good set of lesson handouts and activities within a workbook that I already had, and a class set of a fun book that I received free with an order through Scholastic to help students relate to young boy’s journey through a research project, I will teach the students how to engage in inquiry research.

I will monitor my progress by staying on track with my courses (I only have 2 left after this course).  Encouraging myself along the way and focusing on how far I have come and the short distance I have left to complete my degree.  I will compare my applications – such as building my blog site by creating static pages with other teachers’ sites and asking them to preview my site asking for tips and strategies to keep this a stress free task.  Engage in an online professional learning community to learn the most proficient ways to communicate class activities to include making the students responsible for updating certain information on the blog.  I will create a lesson plan and digital lessons over the summer to help me to manage the implementation of inquiry research activities that I will complete with the students during the school year.

Finally, I will evaluate and extend my learning by creating an e-portfolio for professional development where I will journal my reflections on how each section of my GAME plan goes.  I will journal this information chronologically as I focus the entries in the GAME plan order.  I would like to include links and widgets that include samples of the work completed by both myself and my students to include the lesson plan, lessons, copies of the handouts used, products constructed, and my thoughts along the way (Cennamo, Ross, and Ertmer’s, 2009).

References:
Cennamo, K., Ross, J. & Ertmer, P. (2009). Technology integration for meaningful classroom use: A standards-based approach. (Laureate Education, Inc., Custom ed.). Belmont, CA: Wadsworth, Cengage Learning.

International Society for Technology in Education. (2008). National education standards for teachers (NETS-T). Retrieved from http://www.iste.org/Libraries/PDFs/NETS_for_Teachers_2008_EN.sflb.ashxhttp://www.iste.org/Libraries/PDFs/NETS_for_Teachers_2008_EN.sflb.ashx
Laureate Education, Inc. (Executive Producer). (2009). Integrating technology across the content areas. Baltimore, MD: Author.

Sunday, May 29, 2011

Thursday, February 24, 2011

Final Reflection

As it relates to the learning I have absorbed in this course, it has changed the way I teach already.  Each week of theoretical information molded and shaped my thinking to a new level of understanding.  This has been beneficial to me, my students, my colleagues, and their students.  When it comes to designing lessons I have more insight as to how to present the knowledge and help students solidify the understanding through rich-learning experiences.  My students are more engaged and intrigued as to what new learning will take place each day.  They are even sharing with their friends who are sharing with their teachers who are asking me “What are you doing in your classroom?” 
My personal theory remains in tack in that I believe the most effective way to instruct students is to apply theories and instructional strategies that undergird the lesson objectives and match the learners’ needs.  This equates to creating lessons that incorporate strategies to address the varying learning styles of my students and integrating technology that enhances the learning taking place. 
Technology integration has evolved in my classroom to where my students are more hands-on individually and collaboratively.  They are motivated to work together or complete a project knowing that they will transfer their learning into a constructed piece to share with others beyond the classroom.  I would like to adjust my instructional practice to include a more reflective approach for my students.  Our district is not ready to open up to web-related learning experiences and so my class blog has been blocked to where we can partially look at it but not use it to discuss their learning with each other or other classrooms.  I still go home and upload their work so that they can access and share with their parents at home but I am at a disadvantage to guide their learning in this manner.  I discovered that Edublog is not blocked from our access at school and it has taken some time to transfer information over to the class blog but I have been working on it.   I have not been able to imbed the voice thread where it shows on the blog page – only a link is provided.  On blogger it shows right on the page as well as the Webspiration organizers.
One technology tool I would like to further explore is the varying ways to use voicethreads – long distance learning with other classes, assessments, and subject practice lessons (as seen in one of the weeks’ videos).  This tool will support student’s learning by enabling them to share their thinking and reflect on their learning.  They can also work collaboratively or individually to create presentations and receive feedback from others that can refine their understanding of subject topics thereby enhancing their learning.  Another tool that I would like to continue to use is software applications housed in Microsoft Office to include Word, Excel, PowerPoint, and Publisher.  I use these applications regularly as instructional tools but as a result of this course I now have a reservoir of ways to use these applications for student learning.  Already we have used the spreadsheet to input data based on their group’s region in our study of the regions of the United States and create 3-D pie charts to see a visual representation of the population of each state.  This generated questions from my students in that though a state is big it does not mean its population is larger than much smaller states with a greater number of people living there.  We added these questions to our K-W-L Charts to further research why.  This week we have been studying the history of each state where we will compile a timeline of significant events.  Each student will have a state and will have be using Online Encyclopedia Britannica to learn about their states history which they will compare to our state Florida using a Venn or H diagram using Word or PowerPoint.
Two long-term goal changes I would like to make to my instructional practice regarding technology integration is to maintain a reflective blog for the work I’m doing in my class and use a wikispace (which we have used twice so far this year) to design units of study that can be used for student learning.  I plan to use my current blog for my Walden courses to reflect on instructional practice.  I plan to collaborate with the gifted teacher to begin vocabucasting with my students using their math vocabulary and use other tools as mentioned earlier to share our learning with the school.  I would like to fine tune my technology skills so as to instruct other teachers and classes to begin learning with technology support and enhancement.
I am personally fascinated with technology and like the many facets of learning that it makes possible.  I believe in working smarter not harder.  Technology helps to make that possible.  I would like to one day teach classes in a virtual setting where we step into simulated programs that cross barriers to learning allowing all students to engage in rich learning experiences about the world in which we live – past, present, and future.

Sunday, February 6, 2011

Connectivism and Social Learning in Practice

Cooperative Learning is a powerful instructional tool that changes the dynamics of learning for the individual learners in each group.  It is a way to research, exchange ideas, and synthesize information through applying the subject learning in real-life leaning while working within a team (Orey, 2001).  Cooperative learning is not just group work it is underlined by specific expectations, roles, responsibilities, and often a product is constructed as a result of the learning to share with a larger group (Orey, 2001). 
This week’s learning introduced technology that facilitated cooperative learning in a 21st century learning environment. This environment entails social networking tools such as Facebook.  This tool can be vital for long distance learning and sharing where students of common interest can communicate and share their learning, questions, concerns, and achievements on an ongoing basis.  This tool also allows for uploading pictures, videos, and links or pages to follow an individual’s favorite sites.  I was most familiar with this tool because I have one of my own though I am not a daily user, I have had it long enough to learn some of its features that also include instant chats and email messaging.
Students could participate in cooperative learning using facebook just the same.  Given an assignment by an instructor they could discuss and assigned individuals or partners to specific research and pull it together and present it within this space.  Unlike with a wiki, they would have to work on the their parts individually or as partners if at the same location and submit their photos or footage to the site to be put together or possible submit it to a voice thread to complete the artifact then provide a link through their Facebook page for the instructor and other students to preview and make comments on their page or voice thread itself.  This could lead to lively discussion within Facebook.  This tools, as are many others, are designed to facilitate group collaboration, provide structure for group task, and allow members of group to communicate without necessarily working face to face (Pitler, Hubbell, Kuhn, & Malenoski, 2007).

 In chapter 7 of “Using Technology with Classroom Instruction that Works,” the example cited how Ms. Ortiz used an advanced graphic organizer to guide students in the process in which they were to work collaboratively.  The organizer also assigned each student two or three responsibilities to complete individually and in pairs within their group.  She also provided a rubric for the students that established the expectations for participation and evaluation criteria.  Many web based resources provided educators with the Framework within which to structure cooperative learning.  Edublog is an online blog site that allows educators to introduce blogging, podcast, posting videos and class newsletters.  Students can engage in a variety of social learning context using this site alone and stakeholders can easily be invited into the learning process by being made aware of the URL address (Pitlier, et al., 2007).

These as well as many of the other technology tools presented this week used in conjunction with cooperative learning model many aspects of social learning theories.  Social constructivism has cooperative learning embedded within its theory in that learning is derived out of the interactive human community which directly affects the social interpretation of things (Orey, 2001).  Connectivism also has that linkage or connection with other human knowledge which creates a global coordination and synergy of the understanding of things (Orey, 2001).  This theory lends itself to the 21 century learning environment that has its creation in the evolution of technology which has created a constant shifting of knowledge due to the input of the collective minds that contribute to its growth and stability causes it to shift rapidly as changes occur in our thinking or new contributions are integrated into it.  Like social constructivism, situated cognition asserts that context and culture are critical in constructing knowledge and understanding the world around us (Laureate, 2010).  Yet, a learner can take on a variety of roles such as the learner, facilitator, or More Knowledge Other (MKO) as in varying roles in cooperative learning structures (Orey, 200).  All of these theories require active participation and result in the construction of knowledge – or meaning-making activities.  In this sense, to have any real meaning they are best situated in authentic experiences in that they inscribe a real-life situation and often result in the construction of an artifact external to the learners themselves as a result of their deepened understanding of the knowledge they have obtained which is incited in social Constructionism (Orey, 2001) .

Work cited:
Laureate Education, Inc. (Executive Producer). (2010). Program Eight. Social Learning Theories. [Webcast]. Bridging Learning Theory, Instruction, and Technology. Baltimore, MD: Author.

Orey, M. (Ed.). (2001). Emerging perspectives on learning, teaching, and technology. Retrieved from
http://projects.coe.uga.edu/epltt/index.php?title=Main_Page.
Pitler, H., Hubbell, E., Kuhn, M., & Malenoski, K. (2007). Using technology with classroom instruction that works. Alexandria, VA: ASCD.

Sunday, January 30, 2011

Constructivism in Practice

This week’ learning steered us in the direction of the “constructivist/constructionist theories.  These two are viewed as the same theory by some while others say that they are totally different.  I have come to understand that Constructionism is an extension of constructivism.  We primarily hear about Seymour Papert’s influence coming mainly from Jean Piaget’s work, however, his work was also influenced by John Dewey and Maria Montessori (Thurmond, 1999).  I found this to be enlightening because I am fond of Maria Montessori and her work.
With regards to both theories, they support the idea that in-taking knowledge is more than a passive activity wherein the learner simply receives knowledge as a result of simply hearing it.  These theories argue that knowledge is attentively built in the mind of the learner.  Even further, this construction is based in the understanding that the mind must experience a sense of disequilibration - encountering something we don’t know (Laureate, 2010).  According to Dr. Orey’s explanation of Jean Piaget’s constructivist theory, when this experience occurs the mind will strive to regain balance or “equilibration” using a process of assimilation or accommodation.  Dr. Orey discussed how Seymour Papert extended this theory to explain that while a learner is experiencing one or both of these processes during learning they use the construction of artifacts to complete the learning process by reestablishing equilibration (Laureate, 2010).  In essence, learner proves that they have internalized the knowledge, i.e. “learned it” by constructing a product.  This product or artifact is more than merely an articulation of what was learned but requires learners to use a combination of complex learning skills, collaboration with others to create a visual product, and preceding a presentation of the artifact they reflect of their learning experience. 
Project based learning (PBL), learning by design (LBD), and generating and testing hypotheses were three of the instructional strategies presented in this week’s resources.  These three strategies exemplify the are the essence of constructionist/constructivist learning where students will create an artifact as part of the learning outcome based on an authentic and real life experience (Orey, 2001).  In line with constructionist thinking, they all focus on the learner and the active learning that they are responsible for obtaining.  Likewise, collaboration is also a common component of the three however in LBD it is an optional.  Unlike LBD, PBL and generating and testing hypotheses are not audience driven.  In all strategies, the teacher must engage in careful planning and preparing for the learning and they all must have a clearly established objective and learning outcome at the onset.  Lastly, these instructional strategies encompass presentation of the learning using the artifact and reflective discussion that may lead to revision and further development of the learner’s ideas (Orey, 2001). 
In conclusion, constructionist/constructivist learning is worth an educator gaining a comprehensive understanding.  Students are often more engaged and motivated during these meaningful type learning experiences and participates in active learning.  More ever, the teacher is able to take on a facilitative role and can appreciate observing growth and development in the “joy of learning” for his or her students.
Work cited:
Laureate Education, Inc. (Executive Producer). (2010). Program Seven. Constructionist and Constructivist Learning Theories. [Webcast]. Bridging Learning Theory, Instruction, and Technology. Baltimore, MD: Author.

Orey, M. (Ed.). (2001). Emerging perspectives on learning, teaching, and technology. Retrieved from http://projects.coe.uga.edu/epltt/index.php?title=Main_Page.
Thurmond, M. (1999). Constructivism and constructionism.  Retrieved from http://online.sfsu.edu/~foreman/itec800/finalprojects/annmariethurmond/home.html

Saturday, January 22, 2011

Cognitivism in Practice

The instructional strategy cues, questions, and advance organizers supports the cognitivist theory in that it focuses on strengthening the mental processes used in learning – retrieve, application, and organization (Pitler, Hubbel, Kuhn. & Malenoski, 2007).  When students are asked a series of higher order questions in a topical discussion they must brainstorm (retrieve) as many connections they have stored about a topic.  They then need to organize those connections in a relative way to use that knowledge in their responses.  When students are being introduced to possibly new information from a cognitive approach this strategy can be useful in engaging learners because for many their interest has been peeked upon realizing they know little or nothing about the topic or they may be anxious to participate because they are familiar with the content.  When advance organizers are used to facilitate the process of brainstorming students are able to construct a visual plan for learning.  This plan can also be a helpful tool as notes to reference information in preparing for assessments and present a topic with the ability of increasing the effectiveness of transferring knowledge.  Another advantage to using technology based tools with cues, questions, and advance organizers is that they allow students to process an extensive amount of information easily so that they may focus on using the knowledge obtained in more critical applications to gain new understanding and or solve real world problems.
The instructional strategy of summarizing and note taking help students to sift through information to determine the most pertinent knowledge and synthesize it with their schema or collaborative efforts.  This process is exemplified successfully when students are able to communicate the information in their own words.  As stated in chapter 6, Summarizing and Note Taking, technology can scaffold, provide support, and assist with organization while students are learning to summarize and take notes (Pitler, et al., 2007).  Various cognitivist designed technological software include features embedded within them such as Track Changes and Auto Summarize to teach, allow students to practice, and provide frameworks for both teacher and student to create summaries in a more informed fashion (Pitler, et al., 2007).  In respect to note taking, frequent and various formats can increase student achievement specifically when combining graphic representation, such as webbing and pictographs and outlining (Pitler, et al., 2007).
Lastly, virtual field trip tools are especially unique in that they help to provide rich and engaging events to expand students understanding.  Orey discussed that often times these experiences are foundational in respect to learning a network of ideas because they create episodic memories that students are able to use to make connections in learning the new content that is being presented within a network of ideas (Laureate Education, Inc., 2010).  Most helpful to me was the idea that this approach can allow teachers to apply a combination of theories (cognitive, constructivist, and social constructivist) into one episodic event which increases the opportunities for students to transition the knowledge into long term memory where it is retrievable at a later time (Laureate Education, Inc., 2010).

Works Cited:
Laureate Education, Inc. (Executive Producer). (2010b). Program six. Spotlight on Technology [Webcast]. Bridging Learning Theory, Instruction, and Technology. Baltimore, MD: Author.
Pitler, H., Hubbell, E., Kuhn, M., & Malenoski, K. (2007). Using technology with classroom instruction that works. Alexandria, VA: ASCD.

Sunday, January 16, 2011

Behaviorism in Practice

 Reinforcing Effort is a powerful instructional strategy that correlates to the behaviorist learning theory.  I believe that this primarily true because as Dr Orey expressed in Instructional Theory vs. Learning Theory, it actively engages the learner an in immersive learning experience where they are embedded in the context of the learning (Laureate Education, Inc., 2010c).   Reinforcing effort is the enhancement of students’ understanding of the relationship between effort and achievement by addressing their attitudes and beliefs about learning (Pitler, Hubbel, Kuhn. & Malenoski, 2007).  According to Skinner in 1972, the behaviorist learning theory is primarily about operant conditioning which is the rewarding of part of a desired behavior or a random act that approaches it (Pitler, et al., 2007).   When students connect effort with achievement they are then motivated to put a more conscious effort into their learning because they know the end result will be achievement or success whether it be intrinsic, extrinsic or a combination of both.  When we provide students with a clear picture of what effort looks like through examples of their peers or even better their own effort on a consistent basis they are more likely to embrace their ability to accomplish anything they put the proper effort into (Pitler, et al., 2007).  This is the desired behavior that every educator expects their student to exhibit.  This week’s chapter reading on reinforcing effort shares some simple yet powerful technology based learning experiences that educators have used to assist students with making the effort-achievement connection.  Basic software tools such as spreadsheets to collect data and graphing functions that visually display the results can clearly help students make this connection.  Data collection tools were also discussed as a means to show students the same correlation using observational or survey collected data.  In each of these cases the student is at the center of the learning experience (directly or indirectly where action is required on their part) which motivates him or her to put more effort into the learning process.
Homework and practice is another powerful instructional strategy that correlates to the behaviorist learning theory.  With this instructional strategy however, it approaches learning from a drill and practice view with the objective of becoming proficient at the application of skill combinations and furthering a student’s understanding of a concept (Pitler, et al., 2007).   Drill and practice however, does not have to be dull and uninteresting.  Educational technology provides a wide range of software programs that enable students to simplify research for assignments using word processing application tools such as in Microsoft Word to using we resources which allow students to practice concepts and skills repeatedly from virtually anywhere there is an internet connection (Pitler, et al., 2007).  Other  programs help students to focus on content leaning using multimedia programs that maintain student engagement, scaffolding progressions allowing for understanding and practice to independent application, and immediate feedback to reinforce correct learning behaviors or clear up misconceptions to inhibit undesirable learning behaviors (Pitler, et al., 2007).
Work Cited:
Laureate Education, Inc. (Executive Producer). (2010c). Program three. Instructional Theory vs. Learning Theory [Webcast]. Bridging Learning Theory, Instruction, and Technology. Baltimore, MD: Author.
Pitler, H., Hubbell, E., Kuhn, M., & Malenoski, K. (2007). Using technology with classroom instruction that works. Alexandria, VA: ASCD.